hecomi
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hecomi

@hecomi

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About

Unity / C++ / JavaScript

Location Japan
Followers 1,361
Following 36
Public Repositories 95
Expertise

Skills & Technologies

C# HLSL C++
GitHub Work

Projects & Repositories

Recent public projects and repositories from this profile.

uLipSync

C#

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

⭐ 1678 Forks: 197

UnityFurURP

HLSL

Fur shader implementation for URP

⭐ 1424 Forks: 189

uDesktopDuplication

C++

Desktop Duplication API implementation for Unity (only for Windows 8/10)

⭐ 784 Forks: 125

uWindowCapture

C++

This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.

⭐ 584 Forks: 95

uRaymarching

HLSL

Raymarching Shader Generator in Unity

⭐ 1412 Forks: 129

MMD4Mecanim-LipSync-Plugin

C#

LipSync and TTS Plugin for MMD4Mecanim

⭐ 165 Forks: 37