Raphael Alexander Priatama
GitHub

Raphael Alexander Priatama

@Developer-The-Great

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About

An aspiring game programmer, interested in game engine development.

Followers 23
Following 7
Public Repositories 20
Expertise

Skills & Technologies

C++ C#
GitHub Work

Projects & Repositories

Recent public projects and repositories from this profile.

PXG3D

C++

PXG3D is a custom 3D game engine made in c++ for educational purposes.

⭐ 3 Forks: 2

InitiativeEngine

C++

Initiative Engine is a custom 3D game engine made for educational purposes. It uses an Archetype ECS to represent its entities and the Vulkan API for rendering.

⭐ 4 Forks: 1

ProceduralCityGeneration

C#

Procedural City Generation

⭐ 4 Forks: 0

UnityDynamicMeshSplitting

C#

Dynamic Mesh Splitting Implemented in the Unity Game Engine and multi-threaded with the help of the Unity Job System

⭐ 3 Forks: 0

Unity-Game-Object-Brush

C#

A editor tool for the Unity Game Engine that is able to aid the process of placing GameObjects on a Unity Terrain.

⭐ 2 Forks: 0

ProjectManus

C++

No project description available.

⭐ 0 Forks: 2