Raphael Alexander Priatama
@Developer-The-Great
About
An aspiring game programmer, interested in game engine development.
Skills & Technologies
Projects & Repositories
Recent public projects and repositories from this profile.
PXG3D
C++PXG3D is a custom 3D game engine made in c++ for educational purposes.
InitiativeEngine
C++Initiative Engine is a custom 3D game engine made for educational purposes. It uses an Archetype ECS to represent its entities and the Vulkan API for rendering.
ProceduralCityGeneration
C#Procedural City Generation
UnityDynamicMeshSplitting
C#Dynamic Mesh Splitting Implemented in the Unity Game Engine and multi-threaded with the help of the Unity Job System
Unity-Game-Object-Brush
C#A editor tool for the Unity Game Engine that is able to aid the process of placing GameObjects on a Unity Terrain.
ProjectManus
C++No project description available.